Idea for the next App update

  • @glyph I agree with Ventoriffic - limiting acceleration is not a good idea to prevent nose-dives.

    It does have it's uses however - a slower response curve (acceleration per amount of tilt of board) makes the board feel like you're on powder, it's 'squishy' a bit - whereas a harder curve gives you that delirium flat feeling. And a slower acceleration curve eats less battery, so it equals out to better range.

    Really, I think they have done good work setting the acceleration curve options, but I do like the idea of adjustable pushback thresholds - that would be nice to be able to have the delirium acceleration curve, but a 15mph pushback.

  • @ventoriffic I understand that nosedives are always a danger. But I don't believe that I received any perceptible pushback whatsoever (nor do I believe I was leaning in particularly "hard", though of course it appears it was probably hard ENOUGH), and this behavior is consistent with the "overacceleration from dead stop" nosedive (not the "cruising too fast, pushed through pushback and then overbalanced to the front of board" nosedive), and the theory i've seen in the forums is that there simply was not sufficient power available for a perceptible pushback, because all available power was being devoted to acceleration.

    That suggests to me that there is, at least in theory, a reallocation of some power that COULD be effected from " acceleration", to "pushback".

    Am I missing something?

  • @glyph - You absolutely are missing one very important thing - there is no diversion of power to 'pushback' from acceleration. It's all acceleration. Nosedives are just a lack of acceleration.

    Literally, the board has to always be accelerating to keep the nose up, always. So to think of these as two different functions is totally incorrect - they are one and the same.

    Pushback and elevated mode work exactly the same way - effectively the board has a adjustable 'level' in it that determines how it responds to input - pushback or elevated mode just changes the zero-point on that 'level' so that the board considers nose up to be level in terms of input response.

    Fairly straight forward to understand the dynamics of the system once you understand that point.

  • @ow-miami OK, I get that - but then why did I not perceive any pushback at all, when the board was in danger of leaving "level"? I suppose it's possible I stomped straight through it, but this surprises me, as it's not my style, and I'm not a TOTAL amateur (256 miles on, I know what pushback feels like at cruising speed and heed it, I do not push through it). At some point shouldn't the board have tried to warn me? If it didn't (or not enough to save my ass), why not?

  • @glyph Here's a good physics exercise. Take two things of the same weight and balance them across a ruler on top of a focal point. To achieve balance you would place those items at the same distance away from the balance point. Now, move one of those objects closer to the focal point and keep the other at the same distance. The object further away will now "weigh more" and the balance will be off. Further away from the focal point means more leverage and more downward force. Taking that same example to OW, the further away your front foot is from the wheel, the more power your OW will have to exert to give you that noticeable pushback. If you were anywhere near the threshold there's obviously even less power to give you pushback. Not saying you should ride with your front foot against the wheel, but foot position, how tall you ride, whether you're top heavy or not, etc. GREATLY affect weight distribution and inertia, or in other words, nose-dive potentiality.

  • @ventoriffic I really do try to ride with my front foot essentially next to the wheel. I was coming off a pretty fast run, so it's possible I had shifted foot positions without noticing, or that I just was tired/inattentive, or cocky/overconfident. But man, it seemed to hit out of nowhere and I haven't been able to ride since (it happened 12/2) because I'm still in physical therapy to get motion and strength back in that shoulder. So you can see why I'm so interested in the topic.

  • @glyph For sure, I think the takeaway I'm getting at is we as full grown adults really have a smaller threshold than we'd like to think we have. Perhaps a higher HP motor will eventually make these things "safer" (more power for stability), but at the heart of it we as riders have to be the responsible ones. I'm not sure how tall you are (or how heavy), but even something like a quick adjustment of your shoulders over your knee could exert quite a bit of downward force (think longer wrench with same force = more torque).

  • @ventoriffic I'm 5'9", 180# (though I'm hoping to lose some weight). I will definitely be paying real close attention to my stance when I get back on (I'm also going to switch to Delerium from Mission on pavement, at least until I get my confidence back.)

  • @glyph I'm 6', 230, Delerium and Cruz are the only modes that had enough torque for me to ride comfortably in. Mission feels too loose for me. Delerium sounds crazy, but you can cut apartment complex paths all day at 1mph with lots of control.

  • I just sent an email to FM:

    What if your great app would let you add a pin on the map where you can charge your onewheel for everyone to see!
    Awesome huh?

Log in to reply